So this is the Contents Page, which I am happy
with, although it definitely needs a few adjustments. A couple of things to mention here are that the blood colour is black rather than red, this is because
the games story changed from page to page as I was developing the document.
However I can’t decide which colour to go for; red looks better for the
document’s design and black gives the overdone genre and theme that unique
twist to set it apart from other Zombie oriented games.
Also as you can see I’d tampered with the
whole watermark idea. In my opinion this was a decision that paid off and
managed to give the document the depth it needed. The image I used is the Revenants Logo
(Front Page) and I think it helps carry the theme through the document and
bring it all together as one solid document. As a result of this, I will carry
this aspect through the entire document.
Overall, though I'm fairly happy
with the whole concept of the page, it’s just about tweaking those few aspects
to really tie this page to the rest of the document. The theme and feel needs
to be consistent, whilst also representing the game perfectly. In terms of the sections of the document shown in the Contents Page, I believe I've included all
that is needed in the Criteria; it summarises the game, describes the USP’s
whilst eventually discussing the formalities of the potential project (Cost,
Analysis etc.). All of this is done whilst conveying the feel and theme of
the game, which is a crucial part of any pitch document.
UPDATE: One more thing that
slipped my mind was the quotation at the bottom of the page - this is another concept I am to carry through the whole document. Not only does it give
added insight into the game's story and theme, but it goes hand in hand with the
whole ”Official Document” idea I'm trying to convey. It gives the
document depth, provides insight into the game, adds to the documents feel and
theme whilst also introducing what could be key plot points and characters.
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